Babylon's Fall's Development Is Progressing "Well," Platinum Games Confirms
The last time we saw Platinum Games’ action-adventure title Babylon’s Fall was during a somewhat-brief gameplay trailer unveiled in a December 2019 State of Play livestream. Now, after seven months of silence, the studio is back to confirm that development on the game is “continuing to progress well.”
“Thank you to all the fans who’ve been following along for updates on Babylon’s Fall,” Platinum Games said. “While we hoped to reveal more about the game this summer, we can share that development on Babylon’s Fall is continuing to progress well, with the team working safely from home. Square Enix and Platinum Games are committed to delivering an exhilarating experience and we look forward to showcasing much more on Babylon’s Fall to you as soon as we can.”
Platinum Games provided no other information about Babylon’s Fall, such as a release window or if PC and PlayStation 4 remain the intended launch platforms with the release of PlayStation 5 inching over the horizon. The studio also didn’t specify when we’ll get another look at Babylon’s Fall. However, according to a statement, the team plans to showcase “much more on Babylon’s Fall to you as soon as we can.”
Babylon’s Fall is an action-adventure game developed by Platinum Games (the studio responsible for other character-action titles like the Bayonetta series and Metal Gear Rising: Revengeance) and published by Square Enix. It features some similarities to another Platinum Games-Square Enix collaboration, Nier: Automata, as well as the recently revealed Bandai Namco game Scarlet Nexus. Your character in Babylon’s Fall, like the other games mentioned, uses a sword and has access to various ephemeral weapons that swirl around and do epic-looking, screen-shaking attacks.
It remains unclear if Babylon’s Fall’s protagonist is a fixed character or if the action-adventure game features character customization. Other details, like story structure and more, have also not be divulged yet.
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