Yakuza: Like A Dragon Releases November 13, May Be The Xbox Series X’s Launch Date

Sega may have inadvertently confirmed when Microsoft’s next console is going to release. In a statement today, Ryu Ga Gotoku Studios announced that Yakuza: Like a Dragon will be hitting PC, PS4, and Xbox One on November 13, 2020. Careful to not explicitly state anything, Sega writes that the game will, “be available on Xbox Series X console on day 1 of its release.” We could speculate a lot of things from that, but that almost sounds like Microsoft is planning to launch the Series X in mid-November.

Whatever Microsoft is intending, Sega is happy to give us another glimpse of Like a Dragon in action. In a new trailer titled “How Will You Rise?”, we get a short look at the various jobs you can apply to your party. It’s hard to say what each job will have in terms of moves, but the heat actions look as incredible as always.

Players will have access to over 20 different jobs as they journey through Yokohama, Japan. The ones shown in the trailer include Breaker, Idol, Host, Dealer, Musician, and Chef. All are making use of past characters from the series, which should be immediately clear from the Breaker footage. That is definitely Majima’s style from Yakuza 0.

I want to applaud Sega for showing off the game running at 60 fps. This will likely be impossible on PS4 and Xbox One (both Yakuza 6 and Kiwami 2 are capped at 30 fps), but it gives you a clear idea of what the game will look like on next-generation hardware. I intend to play this on PC, so now I know what the game holds in store.

Lest we forget to bring up the PS5 release, Sega has mentioned that an upgraded version for Sony’s next console is still on the cards for an undisclosed date. There’s a chance it won’t make a 2020 release, but we can’t be too certain. It seems Microsoft has snatched a next-gen exclusivity deal up, which is in stark contrast to how it viewed the series during the Xbox 360 era. Man how times have changed.

So far, Yakuza: Like a Dragon seems incredible. I might still be a little skeptical of the RPG mechanics, but I’m more than willing to give them a shot.

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