Hearthstone nerfs for April: Hearthstone patch is nerfing Jandice and Battlegrounds
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This week will see Blizzard release a new patch that will nerf a number of well-known Hearthstone cards.
The development team has confirmed via their patch notes that this update will be released on Tuesday, April 13, 2021.
The latest balance patch is nerfing a number of Hearthstone cards to help restore more variation to the decks seen on the ladder.
This includes Deck of Lunacy, which continues to dominate but is likely to fall out of favour this week. Jandice is another, this time receiving a relatively simple Cost increase from 5 to 6.
Meanwhile, Blizzard has confirmed that this week’s Hearthstone nerf will increase the cost of Lunacy to 4 mana, telling fans:
“Deck of Lunacy moves up to 4 mana, removing its ability to provide a game-warping effect on turn 1 or 2.
“When we create cards like Deck of Lunacy, we’re aiming for an experience that lets you do wacky, over-the-top things at the cost of power.
“There’s a large audience for that (Spell Mage’s play-rate shows!), but Deck of Lunacy very clearly crosses the power threshold we set for these types of cards.”
Paladins might be a bit more concerned about some of the other changes, with Sword of the Fallen also getting the nerfing treatment.
The durability is getting a drop, with Blizzard explaining: “Sword of the Fallen is not only powerful, but also creates early-game situations with too many Secrets in play.
“We’re moving Sword of the Fallen down to 2 durability to reduce the overall value of the card and make those turns against 3-4 Secrets less common.”
Pen Flinger is another casualty but there will be plenty of gamers who are happy to see the removal of the card’s overreaching chip damage.
“Pen Flinger equips some classes with large amounts of chip damage, whether it be to minions or to the opposing hero.
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“This flexibility makes Pen Flinger an attractive option for many decks, but when that utility is combined with repetition it takes over the story of a match. Pen Flinger takes out your minions, might deal 10 damage to your face over multiple turns, and even had the gall to call you names throughout all of it.
“We’re nerfing Pen Flinger to now only target minions, positioning it as a removal option rather than a dual-threat card.”
And while a lot of changes are being made to the game’s base deck, Hearthstone Battlegrounds is also receiving a number of balance changes.
These include the following:
- Wax Warband = Old: Give a friendly minion of each minion type +2/+1 → New: Give a friendly minion of each minion type +1/+1.
- Trash for Treasure = Old: [Costs 1] Remove a friendly minion. Discover a random one from a Tavern Tier lower. → New: [Costs 0] Remove a friendly minion. Choose one of two from a Tavern Tier lower to keep.
Steward of Time
Old: 3 Attack, 4 Health. When you sell this minion, give all minions in Bob’s Tavern +1/+1. → New: 3 Attack, 3 Health. When you sell this minion, give all minions in Bob’s Tavern +2/+1.
Old: 2 Attack, 3 Health → New: 3 Attack, 3 Health
Old: 4 Attack, 3 Health → New: 5 Attack, 3 Health
Herald of Flame
Old: 5 Attack, 6 Health → New: 6 Attack, 6 Health
Old: 7 Attack, 3 Health → New: 7 Attack, 4 Health
Old: 5 Attack, 1 Health → New: 8 Attack, 1 Health
Old: 4 Attack, 4 Health → New: 6 Attack, 6 Health
Bug Fixes & Game Improvements
Fixed a bug where Sunwell Initiate’s Divine Should could not be silenced.
Fixed a bug where Shadowjeweler Hanar could Discover secrets from outside of Standard in Ranked Standard.
Fixed a bug where the Battlecry for Reckless Apprentice would not apply the Freeze effect from Ice Walker.
Fixed a bug where the Battlecry for Reckless Apprentice would still trigger if the Hero Power was disabled.
Fixed a bug where playing Wildfire before Metamorphosis could cause your original Hero Power to gain an extra damage.
Fixed a bug where Lakkari Felhound could discard newly drawn cards, such as when played in sequence with Hand of Gul’dan.
Fixed a bug where Celestial Alignment would work inconsistently with cards that reduce mana costs, such as Librams or Cutting Class.
Fixed a bug with Kazakus, Golem Shaper where the Firebloom ability could target the same minion twice.
Fixed a visual bug where G’huun the Blood God would leave the blood drop mana cost icon behind when played.
Fixed a bug where casting Twisting Nether into Oh My Yogg! would not allow for more cards to be played.
Fixed a bug where the VFX for certain spells would continuously play after being transformed by Oh My Yogg!
Fixed a bug where Pit Master would appear in Collection results when filtering for Nature cards.
Fixed a bug where Holy Wrath was not tagged as a Holy spell.
Fixed a bug where Dragon’s Pack had the Nature spell school tag. It is no longer part of a spell school.
Fixed a Battlegrounds bug where Minions could show an outline of their Tavern Tier icon when played.
Updated the appearance rate of cards in Arena to ensure class balance remains close to the ideal 50% win-rate. Specifically, the win-rate of Demon Hunter and Priest should now be decreased. The win-rate of Druid, Hunter, Rogue, and Shaman should now be increased.
Removed Far Watch Post, Mor’Shan Watch Post, Crossroads Watch Post, and Kargal Battlescar from Arena.
Fixed a bug where the Arena could fail to load properly for new players.
Fixed a bug where some Boomsday puzzles were causing desync issues.
Fixed a bug with the Achievement It’ll Take More Than That where credit could be granted without playing the Warrior class.
Fixed a bug with the Achievement Barrens Neutral Collector where incorrect Collection quotas were listed.
Fixed a bug with the Achievement Final Frontier where progress would not be credited from discounted minions.
Fixed a bug with the Achievement Do it for the Vines where Dual-Class cards would not count as progress.
Fixed a visual bug where Achievement XP and end of match XP gains could show incorrect numbers but reward the correct amount of XP.
Fixed a visual bug where, in some cases, XP gains benefitting from XP bonuses were not highlighting with a green font color.
Fixed a visual bug where the Tavern Pass bonus XP displayed on the Achievement detail view would be incorrect.
Fixed a bug where the mass disenchant preview would count some cards twice but would give the correct amount of dust when used.
Fixed a bug where the disenchant button would glow regardless of whether there were extra cards to disenchant.
Fixed a bug where some player ranks and rewards were not populating from the correct ladder on the friends list and elsewhere.
Fixed a visual bug where names on the friends list could be overlapped by their rank, and where a friend’s rank would show even when they were offline.
Fixed a bug where a star bonus would appear on the deck selection page for Legend ranks.
Fixed a bug where an erroneous pop up would appear saying a Demon Hunter class pack was granted for completing the Ashes of Outland Prologue.
Fixed a bug where the Hamuul Card Back would not show properly during pack opening.
Fixed a bug where the Play button would always be highlighted in the main menu.
Fixed a bug where players could become locked out from creating or deleting decks when they previously were not.
Fixed a bug where “Click to Convert” would persist on decks regardless of what mode you’d swapped to.
Fixed a bug where mousing over decks that are behind the “You have no Classic Decks. Go create one!” pane would show pop-up info.
Fixed a bug where mousing over a Classic deck with the mode set to Casual would display a tooltip stating: “Not useable in Wild format”.
Fixed a bug where players could re-roll into the Win 5 Games of Ranked Play Mode weekly quest after already completing it that week.
Fixed a bug where the Sir Annoy-o Hero Skin, the Crossroads bundle, and the Barrens Tavern Pass were showing incorrect art in the purchase window.
Fixed a grammatical error in the card text for Warsong Wrangler.
Fixed various translation issues across several languages.
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