Half-Life And Portal Writers Have "Actual Ideas" For Sequel

"Valve can't count to three" was a tired joke by 2012, but it remains true ten years later. Half-Life came back, but it was a prequel-sequel called Alyx – not 3 – and Left 4 Dead ended up getting a spiritual successor separate from Valve called Back 4 Blood, while Portal's most recent outing is a spin-off called Aperture Desk Job. We don't have a three for any of the big dogs.

Half-Life 2, Dota 2, Left 4 Dead 2, Portal 2… no three. And even the writers are waiting for Valve to count up just one more time (thanks, PCGamesN). "It's almost like the numbering system works against us," Portal, Half-Life, and Left 4 Dead writer Erik Wolpaw said in an interview with Did You Know Gaming? "We made Half-Life 2, then sort of made a three, but it was an episode, so maybe that was just the luck of the draw. I think Valve staff keep getting sucked into other stuff. Some day, hopefully, there will be a three of something."

But more than that, Wolpaw and Valve writer Jay Pinkerton have ideas for Portal 3, though neither have pitched it to Valve or written a script. Regardless, there are ideas stirring somewhere at least, and with ideas stirring, maybe something will get off the ground and lead to a fully-fledged game. Anything but VR, though – just imagine infinite falling in VR.

"Jay and I have an idea that we think is pretty awesome for what would happen, generally speaking," Wolpaw said. "We don't have a script or any details worked out, but we have a sort of starting point that we like a ton. Us having that idea versus actually committing to making a game is a way different thing. It's not unknown, but there's no formal pitch process at Valve either. It's always kind of a grassroots campaign. There's a lot left to do – somebody's got to think up some new Portal puzzles – but we do have an actual idea".

There's rumours of a new Half-Life in the works codenamed Citadel, and there's rumours of a sequel to Alyx, which had an ending teasing 3 with Gordon Freeman taking back the crowbar, but nothing has been officially announced yet. Valve is very secretive that way. Portal is far from dead, anyway, with the afformentioned Aperture Desk Job and the upcoming Portal RTX remaster that adds ray-tracing and other current-gen effects – whether that makes it 'better' is up to you.

Still, there's a hankering for more answers and more Aperture. What's Wheatley up to on the moon? How's GLADoS been without Chell in her life? Maybe, for a change, we can take the Portal Gun topside and explore the distant future in ruins – maybe even bump heads with a Half-Life character or two. There are so many possibilities, and a whole lot of patience. Whether it goes anywhere, we'll have to wait and see.

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